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Toolcroft

Aim Trainer - Click Accuracy & Speed Test

Games & Puzzles

Practice mouse aim in 30-target, 30-second, and moving modes. Track accuracy and average hit reaction time; best scores stay in this browser.

Training mode

30 total clicks. Accuracy is hits divided by all attempts.

Choose a mode and click Start to begin

How to use this tool

  1. Choose 30 Targets, 30 Seconds, or Moving, then choose a target size.
  2. Click the red targets as accurately and quickly as you can; timed modes last 30 seconds.
  3. Review your hits, misses, accuracy, average hit reaction time, and paired practice tier.

How aim training works

Aim training improves mouse accuracy and reaction time through deliberate, repetitive practice. Like any motor skill, precision mouse movement is trainable - professional esports players typically practice for 6–8 hours a day, and dedicated aim training is a core part of their routine.

Choose 30 Targets for the original stationary drill, or use 30 Seconds and Moving for a timed round. In every mode, accuracy = hits ÷ attempts. A miss advances to a new target in 30 Targets; timed-mode misses count and leave the current target in place until a hit. The Moving target keeps moving after a miss. Completed best accuracy scores are stored separately in this browser for each mode.

Fitts's Law

Fitts's Law (1954) predicts the time required to move to a target: larger, closer targets are faster to click. The formula: MT = a + b × log₂(2D/W) where D is distance and W is target width. Aim trainers exploit this by varying both parameters.

Statistics interpretation

Results report accuracy and average reaction time for hits only. The paired ranges below are an illustrative practice comparison: a result must fit both the accuracy and reaction-time range in the same row. Device, input method, target size, and playfield affect scores, so this is not an esports rank.

AccuracyReaction timePerformance tier
Below 50% Over 350 ms Beginner — A practice baseline; focus on deliberate targeting.
50% to <70% 250–350 ms Casual — Consistency is the main practice goal.
70% to <85% 200 to <250 ms Above average — A strong result for casual precision practice.
85–95% 160 to <200 ms Competitive — A fast and accurate practice result.
Over 95% Under 160 ms Pro / semi-pro — An exceptional result in this simple click exercise.

DPI and sensitivity guide

GenreTypical DPI rangeIn-game sensitivity
FPS (Counter-Strike, Valorant)400–800 DPILow (0.3–1.0 × game scale)
FPS (Apex, Overwatch)400–1600 DPIMedium (1.0–3.0)
MOBA (League, Dota)800–1600 DPIMedium-high
Battle Royale400–800 DPILow-medium
RTS800–2000 DPIHigh (fast cursor movement needed)

eDPI (effective DPI) = DPI × in-game sensitivity. Most FPS professionals use an eDPI between 200 and 800. Lowering eDPI forces larger arm movements and generally improves precision at the cost of slower flicks.

Recommended warm-up routine

  • Minutes 1–5 - Tracking: Follow slow-moving targets smoothly. Builds mouse control fundamentals.
  • Minutes 5–10 - Precision clicking: Small stationary targets at varied distances. Develops micro-adjustment accuracy.
  • Minutes 10–15 - Flicking: Large, fast jumps to targets. Trains speed and snap aiming.

Consistent 15-minute sessions before a gaming session outperform irregular hour-long training marathons for maintaining skill.

Training tips

  • Use a consistent DPI/sensitivity - muscle memory is sensitivity-specific.
  • Short sessions (15–30 min) are more effective than long marathon sessions for skill building.
  • Focus on smooth, intentional movements over speed - speed will follow accuracy.
  • A large mouse pad reduces physical constraints and improves consistency.

Frequently asked questions

What modes can I play?

30 Targets ends after 30 total clicks. 30 Seconds and Moving run for 30 seconds. Your best accuracy is saved separately for each mode in this browser.

How is accuracy calculated, and what happens when I miss?

accuracy = hits ÷ attempts. In 30 Targets, a miss counts as an attempt and advances the target. In 30 Seconds and Moving, misses count as attempts and leave the current target in place until you hit it; in Moving mode it continues moving.

Can I adjust target size?

Yes - use the Size setting before starting. Smaller targets are harder and improve fine motor precision.

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