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Games & Puzzles

Mad Libs Generator - Fill-in-the-Blank Story Builder

Choose a story template, fill in nouns, verbs, adjectives, and names, then reveal the hilarious result. Multiple story templates included.

What are Mad Libs?

Mad Libs is a phrasal template word game invented by Leonard Stern and Roger Price in 1958. One player prompts others for words (a noun, a verb, an adjective...) without revealing the story context. The words are inserted into a template, often producing absurd and funny results.

How to play

Classic social mode: one person holds the story template and asks other players for words by category ("Give me a noun... now a past-tense verb...") without revealing any context. When all blanks are filled, read the completed story aloud for maximum comedic effect.

Solo mode: fill in all the blanks yourself, then reveal the full story. Works well as a creative writing warm-up or for practicing parts of speech.

Parts of speech quick reference

Part of speechDefinitionExamples
NounPerson, place, or thingcat, Chicago, happiness
Plural nounMore than one nouncats, cities, ideas
Proper nounSpecific nameAlbert Einstein, Mars, Google
Verb (base)Action or staterun, explode, contemplate
Verb (past tense)Action that already happenedran, exploded, contemplated
Verb (gerund)Verb used as a noun (-ing)running, exploding, contemplating
AdjectiveDescribes a nounenormous, slimy, purple
AdverbModifies a verb or adjectivequickly, awkwardly, very
ExclamationInterjection or shoutWow!, Yikes!, Oh no!
NumberA numerical value42, 1,000, 3.14
ColorA color namecrimson, teal, neon green

Educational value

Mad Libs are commonly used in elementary education to teach parts of speech in an engaging way.

Writing your own Mad Libs

  • Choose a recognizable structure: news reports, fairy tales, recipes, and movie plots work well because the formula is familiar - the unexpected words create the humor.
  • Place blanks at surprising locations: replacing a key noun or an important adjective is funnier than replacing a filler word. Aim for blanks near the emotional or dramatic peaks of the story.
  • Aim for at least 10 blanks: fewer than 8–10 blanks produces a story that barely changes; more than 20 starts to feel like work. A well-paced story has about 12–15 blanks spread evenly through the text.
  • Mix categories: using only nouns gets monotonous. A mix of nouns, verbs, adjectives, and at least one exclamation creates more dynamic results.